d16 Drumazone
- kristofason
- mnml maxi
- Posts: 932
- Joined: Sun Jan 13, 2008 6:18 pm
I think the problem with emulating something as popular as a 909 is that it's always going to be compared to the real thing and obviously there are going to be differences. As it stands, it's not a bad effort at all in trying to copy it but there are people who are purists and would immediately spot the differences however minor.regler wrote:indeed, but I heard that they want implement that in version 2.0.
what do you do with the clap sound from drumazone? I really don't like it, too sharp and not enough body. I tried a different things but I ended everytime with a good 909 clap sample. how do you folks feel about it?
If they ever make another software drum machine, they should not try to emulate anything, just come up with something unique and useable.
Me too. This has really been the only method I've found useful for these plugs.::BLM:: wrote:I'm not sure if you can map the step buttons, but you can use the piano roll if you wanted to draw in the notes. I just make the patterns, then record the audio as I find it easier to create patterns using the internal sequencer.
hey I want to push this topic a bit with a new but in a way related question.
I really don't click with drumazone, my dry (!) 909 samples sound better most of the time. This is my last try with this plug-in, which is often called the best software 909. hmm...
Do you have a typical processing chain for drumazone? I tried the normal things... saturation a but of compression and eq but I never was archived something I really like. So if you have a great working combination you like to tell, I would be really happy.
I really don't click with drumazone, my dry (!) 909 samples sound better most of the time. This is my last try with this plug-in, which is often called the best software 909. hmm...
Do you have a typical processing chain for drumazone? I tried the normal things... saturation a but of compression and eq but I never was archived something I really like. So if you have a great working combination you like to tell, I would be really happy.
Maybe a good question for JPLS. From the videos, plastikman indicated he was invovled in recreating the plastikman sound live. I'm wondering if they used drumazon and nepheton in that setup.regler wrote:hey I want to push this topic a bit with a new but in a way related question.
I really don't click with drumazone, my dry (!) 909 samples sound better most of the time. This is my last try with this plug-in, which is often called the best software 909. hmm...
Do you have a typical processing chain for drumazone? I tried the normal things... saturation a but of compression and eq but I never was archived something I really like. So if you have a great working combination you like to tell, I would be really happy.
He is a member of this board... if you get a response from him please post i'm curious too!
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- mnml newbie
- Posts: 99
- Joined: Thu Dec 20, 2007 1:49 pm
I'm sure I read or saw R Hawtins talking about using D16's drum machines for Plasticman Live. Also spoke about ABL2. I use Drumazon and Nephaton. I don't have any special chain, normally just some EQ/LPF and maybe a touch of Comp/Gate. Transient Designer or Logic's Enveloper work well in the chain too. Anyway I recon they are good emulations, sound sweet. Cheers, Someonelikeyou.