^^ It is a shame, but when I'm playing I want it to sound as perfect as possible. If a track has awful timing its going to make it look like I'm not doing my job properly. I played last weekend at Cocoon and I played a track that had awful timing. Because the system was so clear, it made all these timing issues stand out more which then made me look bad. That's got nothing to do with my DJin at all, its the producer and the way he has made the music.
Like ec50 said you can get creative and it still be dj friendly.
Dj friendly Arrangement/Structure
i can see the point where you want your dancefloor to keep moving, but i think eventually they will also stop if they are getting bored by predictable structure. i guess it depends on the crowd. some are more open-minded or accustomed to forward-thinking stuff....while others just want to get drunk and groove out.
but i think there is so much grey area between what BLM calls "perfect" and what ec50 calls "chaos" that really should be tapped into. For djs mixing out of time material I really think its a matter of confidence and letting the beats take control sometimes. I've never cared much about "looking bad" because I played a weird track that I love. embrace the unexpected.
but i think there is so much grey area between what BLM calls "perfect" and what ec50 calls "chaos" that really should be tapped into. For djs mixing out of time material I really think its a matter of confidence and letting the beats take control sometimes. I've never cared much about "looking bad" because I played a weird track that I love. embrace the unexpected.
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There is alot of tracks out their released by proffesionals and then used in proffesional sets that are not "DJ friendly" when it comes to the intro rythms or the outry ones. One example could be a few Villalobos tracks. Here it's up to the DJ to really learn the tracks. If these tracks are playable or good or whatever is just up to the DJs and their audience theres never gonna be an objective right or wrong when it comes to techno.
Any way there's still a point in making tracks friendly and the easiest way that has already been mentioned like clear rhythms at "mixing points" and also a straight form, meaning that the tracks is divided into parts of 8, 16, 32, 64 bars.
Any way there's still a point in making tracks friendly and the easiest way that has already been mentioned like clear rhythms at "mixing points" and also a straight form, meaning that the tracks is divided into parts of 8, 16, 32, 64 bars.
Villaobos tracks are quite easy to mix to be honest. They have long intros, which do cover the basic structure thats common in house/techno. Only thing is he does is sttart with a load of mad stuff, but thats easy to get around as you just find the first kick.JonasEdenbrandt wrote:There is alot of tracks out their released by proffesionals and then used in proffesional sets that are not "DJ friendly" when it comes to the intro rythms or the outry ones. One example could be a few Villalobos tracks. Here it's up to the DJ to really learn the tracks. If these tracks are playable or good or whatever is just up to the DJs and their audience theres never gonna be an objective right or wrong when it comes to techno.
Any way there's still a point in making tracks friendly and the easiest way that has already been mentioned like clear rhythms at "mixing points" and also a straight form, meaning that the tracks is divided into parts of 8, 16, 32, 64 bars.